Is that possible? there no such to add cag's saliva inside of mouth
http://www.rapiro.com/
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Is that possible? there no such to add cag's saliva inside of mouth
http://www.rapiro.com/
honetly how hard would it be to make javascript natively strongly typed and have classes instead of prototypes and still backwards compatible ,i mean if actionscript 2 can do it 15 years ago i am sure javascript could pull it off today
notThat:hard you niggers
javascript frameworks are taking over cause they run on smart watches with little baby processers but it's truley awful to debug and write in
actionscript fucking sucks, horrible structure related to java
java is a strongly typed lang with classes interfaces etc,, and java is the fucking worst if you ask me but i hate servlerts and the runtime and everything about it
javascript is differnet and you are not useing that for front end web shit or mobile frame works or robot frameworks , you are using something turley horrible end out of date that everyone writes frameworks on top of to try and make it less painfull to use, but under the hood it's still javascript, it's still terrible to debug, it's awful i hate you all
javascript the lowest common denomator language that will run on your alarm clock, so it's faster to dev multi platoform shit on and ugh UGH FUCK YOU
wish everything ran the unity framework or anything other than javascript
dp, go to learn BASIC
ya i know basic and basic a and cobal,learning the lang is not the hard part, in fact i would say it's the easiet part of software dev since there bascilly all the same just have to learn a little bit of syntax, it's the day to day development on large projects, so for little shitty toy projects javascript is great, but for enterpsie leval shit and huge code bases it's awful
this is exatly it using any of this shit to play around is easy but using it for real work is not
oh strongly typed javascript you say? i believe that's called lisp
Javascript with node.js and webkit = easy crossplatform app
ya not native javascript , js is ecma script and goes off that and it's stuck 20 years in the past
putting a fancy hat and lipstick on a pig welcome to the barren wasteland of 10 millon javascript frameworks
http://wiki.ecmascript.org/doku.php?...ication_drafts
prototype dez nuts
ugh wow alot of people use node and javascript, well ok prototype based langs are not totally outdated and total shit to write large apps in
check and mate
dp is so jealous lmao
ECMAScript objects are not fundamentally class-based such as those in C++, Smalltalk, or Java. Instead objects may be created in various ways including via a literal notation or via constructors which create objects and then execute code that initializes all or part of them by assigning initial values to their properties. Each constructor is a function that has a property named “prototype” that is used to implement prototype-based inheritance and shared properties. Objects are created by using constructors in new expressions; for example, new Date(2009,11) creates a new Date object. Invoking a constructor without using new has consequences that depend on the constructor. For example, Date() produces a string representation of the current date and time rather than an object.
Every object created by a constructor has an implicit reference (called the object’s prototype) to the value of its constructor’s “prototype” property. Furthermore, a prototype may have a non-null implicit reference to its prototype, and so on; this is called the prototype chain. When a reference is made to a property in an object, that reference is to the property of that name in the first object in the prototype chain that contains a property of that name. In other words, first the object mentioned directly is examined for such a property; if that object contains the named property, that is the property to which the reference refers; if that object does not contain the named property, the prototype for that object is examined next; and so on.
this is why i hate you and writing big apps by alot of people in javascript
the prototype chain is terrible to debug, and if you ever worked on a large scale enterpise javascript app you would know this
every software is not perfect but I believe javascript would bring the services in modern times.
Look, Flash is going to die soon, even Actionscript will be obsolete
flash and actionscript are already dead and javascript is rubbish but is going to live on, yes the way dp already explained about 10 thousand times by having frameworks dumped on top of it to make it at all useable
they could easily add classes/packagages and public/private strongly typed vars to javasrcipt since the spec is allready figged out in other offshoots of ecmascript but why change the core lang much let's keep it the same spec for 30 more years
Objective-C was very awful, until Swift that I'm not interested to learn because they removed ; to declare end, only before newline can automatically declares end operation, it just pisses me off, swift is for hipsters who could suck Tim's dick and Apple employees' dicks
and no it's not dead every big real in browser game still uses haxe or flash, it's usally
check for flash no flash use haxe js fallback
umm swift is objective c under the hood
i'll take a proper lang not a loosely typed piece of shit any day
http://www.employees.org/~mnorton/haxe/HaXe.html
too much flash
http://haxe.org/use-cases/cross-platform-apis/
this is why
ya that's what the big boys use for games and shit now
HaXe is an opensource multiplatform(Windows, Mac OS X and Linux Wahoo!) language that allows you to write flash code without buying the expensive Adobe tools. HaXe has similarities to Actionscript. But HaXe is not Actionscript!! The tutorials require Flash to run.
elezzzark are you using unity?
Yeah, it seems more easy but I don't think i can handle big game.
if you can sell your client on having there users install the unity plug in cause it's plugin penetration is total shit and always has been and always will be, lol nobody installs active x shit anymore and it's not packaged with chrome, why not just make your game an exe and call it niggerdeathvirus.exe