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    #11
    I am postulate one blumpkin blownuts's Avatar
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    Quote Originally Posted by maks View Post
    that's not even close to true. different architectures are drastically different, especially with a low level language like asm
    but they effect the same thing
    input gets out of ROM and into process, the result gets stored

    a carefully-designed shaft turns under the power of chemistry, and puts the vehicle in a different place

    when you've worked on enough different kinds, you realize what parts are always in common and what parts just extra, or maybe included in some new design to try out, like a table-lookahead buffer or a branch prediction engine. or a cache manager that can score cache hits anywhere from 10% to 90%, based on the kind of simulation being benched
    Last edited by blumpkin blownuts; 03-21-2012 at 07:52 AM.
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