but they effect the same thing
input gets out of ROM and into process, the result gets stored
a carefully-designed shaft turns under the power of chemistry, and puts the vehicle in a different place
when you've worked on enough different kinds, you realize what parts are always in common and what parts just extra, or maybe included in some new design to try out, like a table-lookahead buffer or a branch prediction engine. or a cache manager that can score cache hits anywhere from 10% to 90%, based on the kind of simulation being benched
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03-21-2012
Last edited by blumpkin blownuts; 03-21-2012 at 07:52 AM.
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